Peter H. Diamandis
October 18, 2026
TL;DR
Emad Mostaque is using approximately 400 AI agents to build a game prototype instead of hiring a traditional team, and early access to Cerebrus' 1200 token-per-second model is proving transformative for developers.
“Rather than hiring a team, I now have about 400 agents building the prototype.”
— Emad Mostaque
“By the time you finish a sentence, everything you ask for is done like before you even blink.”
— Dave (describing Cerebrus Astra model)
“You just never go back once you've experienced it.”
— Will Thompson
1. AI Agents Replace Traditional Hiring
Emad Mostaque discusses his long-held game concept and how he opted to deploy 400 AI agents to build the prototype instead of assembling a traditional human team.
2. Gaming Competition and Future Vision
Discussion of a 2027 gaming competition tied to the Future Vision X-Prize, where developers will build games portraying positive visions of how individuals make the future better.
3. Cerebrus Astra Model and Edge Access
Introduction to Cerebrus' 1200 token-per-second Astra model, available only to select top engineers; early access users like Will Thompson from Harvard report it completes requests faster than users can finish speaking.